Handbook
Meet all 15 tools and 17 creep types before they arrive.
Workbench manual
Every tool is both a tower and a wall. Shape a long route across the graph-paper bench, cover the flying lanes, and keep the traced pattern intact through the final wave.
| Input | Action |
|---|---|
| Tap a tool, then the bench | Park its outline; use Place, Turn, or Cancel beside it. |
| Drag on the bench | Aim precisely while the placement preview stays above your fingertip. |
| Tap a placed tool | Open upgrade, sell, re-arm, and detailed statistics. |
| Two fingers | Pinch to zoom and pan the bench. |
| Mouse drag or card click | Place once by dragging, or arm a tool for repeated placement by clicking. |
| 1–9, 0, Q, W, E, T, Y | Select a tool from the palette. |
| R / W A S D / Enter | Rotate, nudge, and place an armed tool. |
| U / S | Upgrade or sell the selected tool. |
| Space | Send the next wave early for bonus gold. |
| F / P / M / H | Cycle speed, pause, toggle sound, or open help. |
The unrestricted game. Rebuild freely, save and watch replays, ask Strategy Finder for a continuation, or follow a Strategy Runbook. Every saved run remembers how it was played.
A locked run with a server-chosen seed. Finder and guided builds are disabled. A completed run earns CERT once the server has replayed it and reached the same result.
Meet all 15 tools and 17 creep types before they arrive.
Compare the six campaigns, from 60 relaxed waves to a 200-wave gauntlet.
Watch portable replays, search a paused board, and follow build guides in Standard.